![]() ![]() The gameplay is pretty simple, with the player just needing to aim at the screen with their Wii remote, and press the trigger to sever the limbs off the various Necromorph creatures throughout the game. The Wii isn't exactly known for its excellent range of first-person shooters, and Visceral Games knew this, instead opting to focus on a tight narrative and thrilling action with fairly barebones gameplay. One of the main reasons for this (what some would consider to be) limitation was the game's Wii exclusivity upon launch. This Dead Space spin-off uses on-rails gameplay, taking the player through all of its set-pieces in a linear and meticulously-timed fashion. ![]() However, what's interesting about Extraction is its first-person perspective. Just a year later, Dead Space: Extraction was released.ĭead Space: Extraction acts as a prequel to the first game, taking the player on a terrifying character-hopping adventure through the Aegis VII mining colony, and eventually the USG Ishimura, where much of the first game takes place. Amongst the comic and sequel plans for Dead Space, an interesting spinoff game, first conceptualized during the first game's development, came about. After the success of the first Dead Space, the IP quickly became one of EA's favorites, and a range of projects started to be greenlit.
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